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Pit Captain

A high-octane racing game from the perspective of the pit captain. Your hapless driver has decided not to stop despite their car rapidly falling apart, and its up to you to haphazardly throw your tools at them in order to repair their vehicle!

I was the lead System Designer, responsible for the development of the game's primary mechanics. I helped develop the game's style guide, and created the various art assets for the game's title screen.

Created for the GMTK 2025 Game Jam. Won best Audio from the UAT GMTK 2025 Competition.

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